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Patch notes: Death's office, barrows and wardeen's knowledge

UPDATE6 Nov 2026

Our biggest update so far goes live today. Death now keeps your items when a monster kills you, Barrows is finished, and Wardeen can show you every drop table in the game. Close RuneLite completely and start it again after the update, so the new cache loads.

Death keeps your items

  • Killed by a monster outside the Wilderness? Nothing drops on the ground. You keep your 3 most valuable items (4 with Protect Item) plus your food and potions. Death keeps the rest.
  • Right after you respawn he offers to give it back. Pick Later and collect from him in the chapel at home.
  • Items worth under 100k are free. Above that it's 500, 5,000 or 50,000 coins per item, never more than 250k for one death. Ironmen pay half, and new accounts pay nothing for their first 14 days.
  • Die again before you collect and the first lot is gone.
  • At Vorkath, Torfinn keeps your items for a flat 50k.
  • Wilderness deaths and deaths to players work as before.

Barrows

  • The full minigame: wake the six brothers in their crypts, find the hidden brother in the tunnels, get past the puzzle doors and loot the chest.
  • World 18 chest: the chance at a Barrows piece is 1.5x, and coins, runes and bolt racks come in double amounts.
  • The Barrows set effects now work for players too, and the amulet of the damned makes them stronger.
  • Barrows is in the teleport menu under Minigames.

Wardeen's Knowledge

  • Talk to Wardeen at home and he opens his book: drop tables for every boss and 770 monsters with the World 18 chances, what every shop sells, every teleport, the AFK corner and a guide to the server.
  • A boss page has a Teleport button that takes you straight there.

Combat

  • Melee: dozens of special attacks, the Soulreaper axe, Osmumten's fang, ring of recoil and suffering, amulet of blood fury.
  • Ranged: enchanted bolt effects on every crossbow, the Toxic blowpipe with darts and scales, Dizana's quiver, chinchompas, and new specials.
  • Magic: tridents, Sanguinesti and other powered staves with charges, Iban Blast, and the magic specials.
  • Antifire potions protect you properly, the Slayer helmet bonus works on every helmet and mask, and demonbane and undead weapons know which monsters count.

Items, food and travel

  • Teleport jewellery: Rub glories, games necklaces, rings of dueling, skills necklaces, Slayer rings and more, or use them while worn.
  • Around 300 items that couldn't be worn now can be. Dismantle and Uncharge keep the item.
  • Weapon speeds, ranges and stats now match OSRS, and defenders have their own stats.
  • 40 foods that did nothing when eaten now heal, like rainbow fish and sandwiches. Nine mature ales and a few potions work too.
  • Agility shortcuts with animations in the Stronghold Slayer Cave, Slayer Tower, Lumbridge Swamp Caves, Kalphite Lair, Fremennik Slayer Dungeon, Catacombs of Kourend, Asgarnian Ice Dungeon, Mount Karuulm and on Waterbirth Island.

Changed

  • Shops pay what they pay in OSRS, and general stores buy any item.
  • Boss Slayer tasks from Duradel, Nieve, Konar and Krystilia now count your kills. An old boss task that could never finish is cleared when you log in; your streak stays.
  • Barrows brothers no longer drop coins when killed.
  • Ahrim's staff only autocasts Ancient Magicks with the full set and the amulet of the damned.
  • Belle's Ladder is now called the 18 Ladder. It stays closed for now; keep your key.
  • The chapel at home was tidied up to make room for Death.

Fixed

  • Saving is safer: an item you move while your account saves can no longer go missing or be copied.
  • A teleport you started just before dying no longer fires after you respawn.
  • Using ore on a furnace opens the smelting menu.
  • Shop search keeps your typing. Dragging items between bank tabs and placeholders work properly.
  • Firemaking no longer stops when you click the next log too early.

Thanks for testing

Something not right after the update? Open a ticket in #create-ticket.

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